內容簡介

Consalvo (game studies and design, Concordia U., Montreal, Canada), Mitgutsch, and Stein bring together technology, media studies, education, and game studies researchers, and a game designer, from North America and Europe, who examine the little-researched genre of sports videogames from a game studies perspective. They consider their definition and theoretical approaches; the convergence of videogames with television and the Internet and the remediation of sports videogames; and videogame players, how and where they play, and what the games mean to them. They discuss the Formula 1 racing game, football as compared to FIFA 12, the origin of sports videogames, competitive play and sports performance as an art form, the history of women in sports videogames, how TV broadcasts informed the early development of their aesthetics, how online play in EA sports games changes how players interact, how skateboarding games differ from the culture of skateboarding, the implications of lawsuits brought by former collegiate athletes against the makers of games, basketball games, male-dominated sports cultures, the soccer management game Hattrick, how players attach meaningful contexts to their play, and how games can be used to promote adolescent health. Annotation ©2013 Book News, Inc., Portland, OR (booknews.com)
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