Learn the proper tools, techniques and methods used by the pros, along with many tips and tricks to achieving amazing character creations. Readers will also gain an understanding of the processes, workflows and methods used in a studio pipeline from an Art Director’s point of view. This book demonstrates multiple approaches that take you through processes using a variety of top tools used by professional game artists, including comparing the results. The optimization methods demonstrated in this book are tried and true, and game production tested. Included are student and instructor resources as well as video tutorials.
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Power Play: How Video Games Can Save the World
$980 -
Connected Gaming: What Making Video Games Can Teach Us About Learning and Literacy
$1,575 -
World of Warcraft Chronicle
$1,400 -
The Witcher Adult Coloring Book
$525 -
Brenda Laurel: Pioneering Games for Girls
$1,123 -
Moral Combat: Why the War on Violent Video Games Is Wrong
$593 -
Overwatch Hardcover Ruled Journal
$663 -
The Military-Entertainment Complex
$873 -
Python: An Introduction to Programming
$2,273 -
A Framework for Game Production: Reducing the Cone of Uncertainty
$3,778 -
The Machines
$350 -
Atari Age: The Emergence of Video Games in America
$1,048 -
The Art of Mass Effect Andromeda
$1,400 -
The Ultimate Guide to Advanced Combat: Combat Strategies and Battle Techniques for Minecraft
$523 -
Postsecondary Play: The Role of Games and Social Media in Higher Education
$1,348 -
Destiny Deluxe Sketchbook
$803 -
Assassination Generation: Video Games, Aggression, and the Psychology of Killing
$910 -
Limitless Sky: No Man’s Sky Unofficial Discovery Guide
$558 -
Dragon Age Adult Coloring Book
$415 -
Brenda Laurel: Pioneering Games for Girls
$3,600

